"Scooby
Doo," the latest Hollywood production to be based on a popular cartoon
series, is exactly what one expects walking in. It does not have lofty goals,
and as such is a perfect summer film. It aims for mass appeal, for mass
appeasement and, with that purpose in mind, is a crowd-pleasing success.
Now, before I am accused of being a cynic, I want to clarify that I do enjoy
some big-budget summer films. Last year in fact, "Shrek" had the
same formula as "Scooby Doo"-an animated summer film with goofy
characters and several layers of humor targeting viewers of various ages.
But, it then took the next step using clever in-jokes, genuine satire and
a rather complex emotional story involving love and loss.
"Scooby Doo" never really strives for more, but is content with
itself as a reiteration of a beloved children's memory. It hits its marks,
satisfies its fans, and, despite a bit of wandering, accomplishes its goals.
What I found most impressive was director Raja Gosnell's success in sustaining
the cartoon's tone even through an overdone, action-packed third act. At
its heart is a sincere message ("friends never quit"), and a fond
affection for characters that, for many, are as recognizable as Spider-Man
or Luke Skywalker.
For those unfamiliar with the "Scooby Doo" cartoon program, it
is about a group of four kids and a dog who help adults solve mysteries.
There is Fred Jones, the snob, Daphne Blake, the blonde ditz, Velma, the
brainiac who saves the day, and then Shaggy and Scooby Doo, the suspected-stoner
and canine companion who provide comic relief.
It is an entertaining formula because a), these characters are uniquely
eccentric, b), humor is present throughout the story, c), these characters
stumble upon their discoveries in a realistic way, and d), at the end of
each adventure, a mask is removed to reveal the real culprit behind the
mysteries.
Accordingly, every episode guarantees viewers familiar characters, a few
laughs, an engaging mystery and a surprise ending.
Benchmarked solely against that reliable formula and what fans will expect
from its big screen adaptation, "Scooby Doo" is an undeniable
success. Each component makes the transition. Mysteries, Inc. is intact,
with Fred (Freddie Prinze Jr.), Daphne (Sarah Michelle Gellar), Velma (Linda
Cardellini), Shaggy (Matthew Lillard) and Scooby (voiced by "Human
Nature's" Scott Innes).
Enough cannot be said about the cast, which wisely views the character's
stereotypes as a liberating artistic license. Each person plays their part
to the extreme, giving "Scooby Doo" an animated, zany feel that
frees the movie from any sort of literal interpretation. Unlike other cartoons
that make their way to theaters and then play it straight, everyone in "Scooby
Doo" is part of this silly world, in on the joke.
Innes' Shaggy is the most memorable of the bunch. Hilariously aloof, he
never seems to quite understand where he is or the danger that is often
right beside him. Add to that some subtle humor using his stoner image and
you have a memorable performance.
And for the most part, "Scooby Doo" never abandons its roots.
The story starts with the group breaking up, and later reuniting for a new
mission. What better way to reintroduce fans to their favorite characters
and newcomers to this bunch than to start anew?
It is later, when they are attempting to uncover a brainwasher on Spooky
Island that the pitfalls of summer moviemaking arise. As goblins and monsters
chase the kids time and time again, one can feel the money being spent on
special effects that serve as nothing but filler. As the story and the characters
are pushed aside, I grew restless with scenes that more closely resemble
"Die Hard" action than Saturday morning cartoon fun.
Then again, credit must be given to the story, characters, and performances
that none of these "blockbuster" tendencies ruin the film. In
fact, as quickly as the film is interrupted, it regains its footing. As
the brainwasher is unmasked, I snapped back to attention, a smile returned
to my face, and the innocence resumed.
"Scooby Doo" is surely everything its fans are hoping it will
be, and in that sense is a movie that deserves recommendation. Besides,
with a cup of coffee, a fidgety child, or a well-timed potty break, you
may not notice the dull spots at all.
Unlike comic
books, the live action movies based on old animated TV shows has been relatively
slow in coming. We had the Flintstones a few years ago, but aside from that
there hasn't been a whole lot of interest. Scooby Doo luckily is a success
of a movie, which also shows us why Hollywood hasn't made them all into
movies. Scooby Doo works quite well for the first 40 minutes or so, and
then drags on as the movie gets put on autopilot. However, the first 40
minutes is still wonderful, and the ending doesn't detract from the beginning
as much as it simply fills time. Its movies like this where I wish the theatre
business could get past dealing with 2 hours as a target time. There's no
reason the movie couldn't have been one hour, and the theatres could just
charge a little less for tickets. Children have a hard time sitting in a
theatre for two hours anyway.
Scooby Doo begins with slight 90's updates of the old campy characters breaking
up. The opening sequence so perfectly matches the old animated episodes
that the movie seems to suggest that the movie takes place where the animated
series left off. We're introduced to our basic characters, the self-involved
blonde pseudo intelligent boy, the self-involved shopping and status obsessed
girl (you can also read this frat guy and sorority sister), the brainiac,
and the stoner and his faithful sidekick.
The first half of the movies has jokes for both kids and adults. Luckily
the producers didn't choose to edit out any of the subtle sex and drugs
jokes that have made Scooby Doo so popular amongst college kids. The drugs
jokes in particular are exploited to their fullest potential. Shaggy meets
a girl named Mary Jane on the plane, smoke constantly emanates from the
van, tripping and "like-wow" are used as frequently as is and
the, both Scooby and Shaggy are addicted to Scooby-Snacks (which also give
them the ability to calm down and face their fears). And of course the whole
time the jokes are so well hidden they'll fly right over any kid who isn't
at least 13 years old. It's like Lucy in the Sky with Diamonds. Sure it
can be about LSD, but if you just temporarily untwist your mind it's just
an innocent song about a girl named Lucy.
Unfortunately the movie doesn't properly pace the use of it's joke stash,
so the movie doesn't quite stay rolling the whole time. About 40 minutes
into the movie it comes down pretty hard and just kinda spaces out. The
plot (which was always the exact same in the animated series and never important)
becomes the driver of the action, and long uninteresting chase sequences
pop up much too often.
In the end the audience gets exactly what they expect - of course slightly
more exciting. Not just a mask but a whole mechanical body suit is removed,
and the evil bad guy says, I would have gotten away with it if it wasn't
for those @#%^$#^ kids.
If anything Scooby Doo has fallen into a studio trap. Without the ability
of most studio reps to look past some imaginary bottom line, they end up
compromising the integrity of the movie. The bad part of the movie is so
different from the good parts, that some might expect they are directed
by different people or perhaps directed by someone who just didn't have
the heart.
Scooby Doo will prove an enjoyable experience for just about everyone. It's
a true summer film. Nothing too heavy, some laughs, some fun, some wit and
just a fun film.